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| Stage Home Settings Detroit Houston Superiors The Host Mihir, Archangel of Friendship Tamiel, Archangel of the Deep The Horde Abatha, Princess of Madness Rahab, Prince of the Seas Servitors The Host Dumah, Seraph of Silence Kakkiel, Malakite of Storms Morael, Kyrotate of Fear The Horde Jack, Shedite of Haunted Toys Kezef, Calabite of Decay Morrthis, Impudite of Syrup Perdix, Balseraph of Despair Septet Choirs Arelim, The Valiant Bands Ifrit, The Curses Marsiths, The Tormentors Stuff Weapon Thermos Daybreak Intro Symphony Official In Nomine Website In Nomine Character Encyclopedia Unofficial In Nomine Websites Attercap.Net: A Webcomic |
![]() BACKGROUND Eleven years ago, the Apocalypse nearly occurred. Gabriel's horn was blown four times. A Malakite Fell, as well as an Archangel. An ancient evil escaped its prison. Heaven warred against Hell like it hadn't since the Rebellion, even as each side fought internally. The world was thrown into turmoil from which it is still feeling echoes of. Massive hurricanes, devastating human tragedies, earthquakes and unforeseen drought ravage the earth at a domino-like rate. One crisis seems to begin even as the last was ending. The repercussions of what was thought to be the Final Battle are near endless. Heaven and Hell, having suffered great losses on both sides that they are only starting to recover from, have returned to a state of cold war. This stalemate has a harder edge to it, though, as militant factions on both sides often fail to consider the notions of the humans they are supposedly fighting for, while the peaceful (or, rather, anti-Apocalypse) factions of the Host and the Horde try to stop both their enemies and those they considered their friends. In these times, it's even harder to determine who is friend and who is enemy, as individual celestials forge alliances with the enemy and fight their friends. The celestial frontier has been rife with worry. An uneasy stalemate has returned, but will things return the status quo of centuries past or will the trumpets be heard again? IN GAME TERMS For those that have read it, all but the final events of "The Revelations Cycle" have occurred. Furfur rose to a position of the Demon Prince of Hardcore. A Malakite fell from grace. Gabriel blew her horn four times before a group of angels and demons (some even in the warring factions) stopped the world from [theoretically] ending. Magog, Demon Prince of Cruelty, was freed from his prison, only to be destroyed by Hell's next newest Prince: Khalid, Demon Prince of Fanaticism (formerly the Archangel of Faith). The councils never convened to go to war, but, at that point, the soldiers were already fighting and had to be ordered to return to their relative state of cease-fire. The Apocalypse was not yet to be. All primary Superiors (all Archangels and Princes from the main book) exist much in the same state that they did before, though there are some harder lines drawn between the pro-war and pro-stalemate sides of Heaven and Hell, and it's apparent that the war lines have made for some strange bedfellows, with angels and demons forging new alliances based on their individual takes of Armageddon. Some non-canon and custom Superiors exist within the campaign, for flavor, but are not expected to take a larger role in the game (unless the players desire/encourage it). DAYBREAK In Nomine: Daybreak is intended as a Mid-Brightness, Low-Contrast game. Both sides have their share of violent bastards as well as those who are dedicated to humanity (even if the dedication is to corrupt or enjoy pleasure from them). Angels and demons work together as much as they fight together and there are as many alliances between Heaven and Hell as their are dissensions in each celestial plane. After a few failed attempts as an Internet-based game, Daybreak is restarting as a table-top campaign, with sign-ups complete and character concepts underway. Daybreak has been retooled as an Infernal game and all player characters are to be demons (no Soldiers of Hell, Sorcerers or Undead). However, even despite this united player-base, angels and demons will regularly mix. For that reason, it's requested that, regardless of chosen Superior, characters are envisioned as being able to work (however grudgingly) with the opposite side. Malakim are not suggested for play in this campaign. Likewise, Free Lilim are discouraged and Bright Lilim are restricted. DAYBREAK: ARCHANGELS The following Archangels exist within the Daybreak campaign. Archangels are not available to demons as Superiors! Blandine, Archangel of Dreams (Main Book, Superiors 3: Hope and Prophecy) Cristopher, Archangel of Children (Revelations I: Night Music) David, Archangel of Stone (Main Book, Superiors 1: War and Honor) Dominic, Archangel of Judgement (Main Book, Superiors 1: War and Honor) Eli, Archangel of Creation (Main Book, e23 Extended write-up) Gabriel, Archangel of Fire (Main Book, Superiors 3: Hope and Prophecy) Janus, Archangel of the Wind (Main Book) Jean, Archangel of Lightning (Main Book) Jordi, Archangel of Animals (Main Book) Laurence, Archangel of the Sword (Main Book, Superiors 1: War and Honor) Litheroy, Archangel of Revelation (Feast of Blades, e23 Extended write-up) Marc, Archangel of Trade (Main Book) Michael, Archangel of War (Main Book, Superiors 1: War and Honor) Mihir, Archangel of Friendship (Liber Attercap) Novalis, Archangel of Flowers (Main Book) Tamiel, Archangel of The Deep (Liber Attercap) Yves, Archangel of Destiny (Main Book, Superiors 3: Hope and Prophecy) Zadkiel, Archangel of Protection (Revelations III: Heaven and Hell) DAYBREAK: DEMON PRINCES The following Demon Princes exist within the Daybreak campaign. Suggested Princes for character creation are designated with a plus (+), while less preferred Princes are designated with a minus (-). - Abatha, Demon Princess of Madness (Liber Attercap) + Alaemon, Demon Prince of Secrets (Feast of Blades, Superiors 4: Rogues to Riches) + Andrealphus, Demon Prince of Lust (Main Book, Superiors 2: Pleasures of the Flesh) - Asmodeus, Demon Prince of the Game (Main Book, e23 Extended write-up) + Baal, Demon Prince of The War (Main Book) - Beleth, Demon Princess of Nightmares (Main Book) + Belial, Demon Prince of Fire (Main Book) + Fleurity, Demon Prince of Drugs (Revelations I: Night Music, Superiors 4: Rogues To Riches) + Furfur, Demon Prince of Hardcore (Revelations I: Night Music) + Haagenti, Demon Prince of Gluttony (Main Book, Superiors 2: Pleasures of the Flesh) - Khalid, Demon Prince of Fanaticism (Revelations V: The Final Trumpet) + Kobal, Demon Prince of Dark Humor (Main Book, Superiors 2: Pleasures of the Flesh) + Kronos, Demon Prince of Fate (Main Book) - Lilith, Demon Princess of Freedom (Main Book, e23 Extended write-up) - Malphas, Demon Prince of Factions (Main Book) + Mammom, Demon Prince of Greed (Revelations III: Heaven and Hell, Superiors 4: Rogues to Riches) + Nybbas, Demon Prince of the Media (Main Book, Superiors 2: Pleasures of the Flesh) - Rahab, Demon Prince of the Seas (Liber Attercap) - Saminga, Demon Prince of Death (Main Book) + Valefor, Demon Prince of Theft (Main Book, Superiors 4: Rogues to Riches) + Vapula, Demon Prince of Technology (Main Book, Superiors 4: Rogues to Riches) LOCATION AND CHARACTERS The Daybreak Campaign will primarily take place in Detroit, Michigan and players are encouraged to develop character concepts that already have roots and possibly Roles in the city. More info on Detroit will be forthcoming, and will unfold during the game. For character creation, however, it may be important to list the primary footholds of The Host and The Horde in Detroit, as both sides are active. (Note: Other tethers will likely present themselves in Detroit during the campaign, but listed below are the strongest players in Detroit.) The Host boasts five dominant tethers in Detroit, belonging to War, Lightning, Dreams, The Sword and Animals. Additionally, high-ranking and/or favored agents of Christopher, Dominic, Eli, Janus and Litheroy make Detroit their home/primary base of operations. Like Heaven, there are five major tethers to Hell in Detroit. These tethers belong to Factions, Drugs, Theft, Greed and The Game. Additionally, high ranking and/or favored agents of Asmodeus, Furfur, Haagenti, Nybbas and Vapula have strong ties to Detroit. For more information on Detroit, refer to the write-up on this site. |
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All content © 1997 - 2008 Erich Arendall (except where noted) The In Nomine art, characters, and concepts presented here are original creations, intended for use with the In Nomine® system from Steve Jackson Games. This material is not official and is not endorsed by Steve Jackson Games. The "In Nomine" and "flaming feather" graphics are (C) 1997-2008 Steve Jackson Games, Incorporated. In Nomine® is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games. This material is used here in accordance with the SJ Games online policy. |
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