Liber Attercap
Stage
Home

Settings
Detroit
Houston

Superiors
The Host
Mihir, Archangel of Friendship
Tamiel, Archangel of the Deep
The Horde
Abatha, Princess of Madness
Rahab, Prince of the Seas

Servitors
The Host
Dumah, Seraph of Silence
Kakkiel, Malakite of Storms
Morael, Kyrotate of Fear
The Horde
Jack, Shedite of Haunted Toys
Kezef, Calabite of Decay
Morrthis, Impudite of Syrup
Perdix, Balseraph of Despair

Septet
Choirs
Arelim, The Valiant
Bands
Ifrit, The Curses
Marsiths, The Tormentors

Stuff
Weapon Thermos

Daybreak
Intro

Symphony
Official In Nomine Website
In Nomine Character Encyclopedia
Unofficial In Nomine Websites
Attercap.Net: A Webcomic





Dumah
Angel of Silence (Seraph of War)

"Silence," softly intoned the Seraph as she stood over the corpse of a demon, "is golden."

Corporeal Forces - 6    Strength 12    Agility 12   
Ethereal Forces - 6    Intelligence 12    Precision 12   
Celestial Forces - 6    Will 12    Perception 12   
Word Forces - 22   

    Vessel: Human (female, brunette, looks mid 30's)/6 (+3 Charisma)     Body: 144
 
    Skill(s): Artistry/5, Chemistry/3, Computer Operation/4, Detect Lies/6, Dodge/3, Driving/3, Emote/6, Fighting/6, Language (English)/3, Language (French)/3, Language (German)/3, Language (Italian)/3, Language (Spanish)/3, Large Weapon (Sword)/6, Medicine/2, Meditation/5, Move Silently/6, Savoir-Faire/4, Tactics/5

    Corporeal Song(s): Affinity/2, Direction/3, Essence/3, Numinous Corpus: Arms/4, Shields/6, Silence/6, Solace/4, Tongues/6, Truth/5

    Ethereal Song(s): Affinity/3, Direction/3, Essence/3, Shileds/2, Silence/6, Solace/3, Tongues/6, Truth/5

    Celestial Song(s): Affinity/1, Direction/3, Essence/3, Shields/4, Silence/6, Solace/4, Tongues/6, Truth/5, Truthswearing/4

    Artifact(s): Fiery Sword/6

    Attunement(s): Seraph of War, Malakite of War, Proficiency (Sword), Vassal of War, Vassal of the Sword, Friend of Fighters, Master of Valor

    Special Attunement(s): All angels who serve the Angel of Silence receive a bonus on the Songs of Silence.
Hush: Servitors of Dumah can purchase the ability to render an area completely silent, both corporeally and celestially. The effect has a range equal to the angel's Corporeal Forces, and lasts for 1 hour for every 1 point of Essence spent. Dumah may grant this attunement to her followers.
Seraph of Silence: Everyone finds it difficult to lie in the presence of Dumah and her Seraphs, they move their mouth but no sound comes out. To blatantly lie in the vicinity of such a Seraph, anyone must make a Will roll minus the Angel's total Forces, +1 for every yard apart they are. The Balseraph resonance is immune to the effects of this attunement.

    Special Rite(s): Do not speak for 24 hours; convey the importance of silence with a gesture or expression

Dumah is one of Michael's oldest servitors, even from the beginning she said little, and when she did speak it was in a hushed voice. Her voice was not a whisper of weakness, however, it was like listening to the calm before a raging storm. It was a whisper that shouted. The Fall transformed the quiet angel who once kept to herself into a quiet angel with a savage ferocity against the Horde and all that was not the Truth.

Shortly after Michael was named Archangel of War, Dumah was awarded the word of Silence; partially for her valor during the Rebellion but also because it was a word that she already encompassed. Dumah had seen the still quiet of space, the muted sounds of war, and the hush of a battlefield after a war. Though the Angel of Silence desires the lull of peace, she believes that the best way to gain this is by silencing the enemy. Permanently.

Dumah, though she vocalizes rarely, speaks volumes through her expressions. She lets herself be read like a book. Hiding that would be a lie, and the Angel of Silence does not condone lies. And while she is vehement in her pursuit against the Horde, she will take time to nurture humanity, seeing the spark of grace in them. She shakes her head sadly when they lie or fall prey to temptation, but focuses her energies on what she sees as the true threat.

Credits: Erich Arendall



All content © 1997 - 2008 Erich Arendall (except where noted)
The In Nomine art, characters, and concepts presented here are original creations, intended for use with the In Nomine® system from Steve Jackson Games.
This material is not official and is not endorsed by Steve Jackson Games. The "In Nomine" and "flaming feather" graphics are (C) 1997-2008 Steve Jackson Games, Incorporated.
In Nomine® is a registered trademark of Steve Jackson Games, and the art here is copyrighted by Steve Jackson Games. All rights are reserved by SJ Games.
This material is used here in accordance with the SJ Games online policy.